﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

using NinjaToolbox.SubComponentModule;

namespace NinjaToolbox.BattleSystem
{
    public abstract class BattleObject_SubComponentBase : SubComponentBase
    {
        protected BattleObject mBattleObject;


        public virtual void Initialization(BattleObject battleObject)
        {
            mBattleObject = battleObject;
        }
    }
}
